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Arachnid

Posted: Tue Apr 23, 2013 1:18 pm
by BigP1967
Will #1 Camalots work for the initial section of Arachnid?
Care to comment on how many to sew it up nicely

Thanks

Re: Arachnid

Posted: Tue Apr 23, 2013 1:26 pm
by Willy
It takes #2's mainly and you'll probably want about three of them. Might take a #1 near the top somewhere before the roof.

Re: Arachnid

Posted: Tue Apr 23, 2013 1:27 pm
by monty4355
2 #2s does the trick... Probably some tight spots you can get a #1. The start is super easy if you can jam tho.

Re: Arachnid

Posted: Tue Apr 23, 2013 1:31 pm
by BigP1967
Thanks for the beta

Re: Arachnid

Posted: Wed Apr 24, 2013 2:40 am
by ynp1
#1's works at the start.

Re: Arachnid

Posted: Wed Apr 24, 2013 8:45 pm
by LK Day
What are Camalots? :)

Re: Arachnid

Posted: Thu Apr 25, 2013 1:12 pm
by BigP1967
Sometimes it is easier to define something by describing what it isn't. Camalots are not nuts or bolts or sticks or stones. They are not small feathered creatures that live in little houses in the deep forest. They are not mushrooms. Camalots are not mythical kingdoms of yore, nor are they virgin priestesses who inhabit the high cliffs. They are not trolls who infest the underside of bridges with lurking bad intent. They are not the sky or the moon or the sun or the earth. Camalots simply ARE. They exist in a small sphere known as the "climbing community". They are mightily revered by the chosen few, but unknown to the majority of the world. They inspire love and affection to their users. They have been kissed, fondled, and lusted after. Long live the Camalot.